懐かしのゲームたち

Daifugou – Rules & Strategy Guide

Daifugou (大富豪) is a classic Japanese card game for 2–4 players. Players race to empty their hand, and the order they finish determines their rank. The first player out becomes the 'Daifugou' (Great Millionaire), while the last becomes the 'Daihinmin' (Great Pauper). Special rules like Revolution, Eight Stop, and Joker add exciting strategic twists.

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Card Strength

Suit has no effect on strength — only rank matters.

345678910JQKA2JOKER

Weak ← ────────────────────────── → Strong

Basic Rules

Objective

Be the first to play all your cards. Players are ranked by the order they go out; the last player remaining finishes last.

How to Play

The player holding ♠3 goes first. Play continues clockwise — each player must either play a stronger set of the same number of cards, or pass. When all players pass, the pile clears and the last player to play leads again.

Valid Plays

  • Single Any one card
  • Same-Rank Group 2–4 cards of the same rank (Joker can substitute)
  • Sequence 3+ consecutive ranks of the same suit (Joker can fill gaps or extend)

Card Exchange

From the second game onward, players exchange cards based on their previous ranking. The Daifugou takes the Daihinmin's best cards and gives back their worst. The Fugou and Hinmin exchange one card each.

Special Rules

Eight Stop

Playing an 8 clears the pile and lets that player lead again. No matter how strong the cards on the table are, an 8 forces an immediate reset — a very powerful rule.

Revolution

Playing four cards of the same rank at once triggers a Revolution, reversing all card rankings. The weakest 3 becomes the strongest, and the strongest 2 becomes the weakest. The Joker remains the strongest card through any Revolution. Play four of a kind again to revert the order.

Joker

The Joker beats every other card and can be played alone in any situation. It can also be added to pairs or groups to match the required count, or used to fill a gap in a sequence or extend it at either end.

Miyako Otoshi (Capital Fall)

If the previous game's Daifugou (1st place) plays a hand and another player beats it with a 2, the Daifugou is immediately demoted to Daihinmin (last place).

Sequence (Staircase)

Three or more consecutive ranks of the same suit can be played together (e.g. ♠5·♠6·♠7). The Joker can fill an internal gap or extend the sequence at either end. A sequence can only be beaten by a stronger sequence of the same length.

CPU Difficulty

Easy

Plays almost randomly with a 20% chance to pass. Barely holds back 2s and Jokers. Best for first-time players and practice.

Normal

Plays weaker cards first and saves 2s and Jokers as trump cards. Prioritizes isolated single cards and pushes for the win when close to going out.

Hard

Evaluates the 'shape' of its hand (pairs, sequences, four-of-a-kind) and picks the most balanced play. Blocks aggressively with strong cards when an opponent is close to winning.

Strategy Tips

  1. 1.

    Play Weak Cards First

    Lead with low cards to save stronger ones for later. In particular, isolated cards (those that can't form pairs or sequences) should be discarded early.

  2. 2.

    Save 2s and the Joker

    2s and the Joker are trump cards usable in any situation. Hold them back for emergencies — when an opponent is close to winning or when you absolutely need to push a hand through.

  3. 3.

    Play Pairs and Sequences to Clear Multiple Cards

    Clearing multiple cards in one play beats playing them one by one. Work on grouping your hand into pairs and sequences.

  4. 4.

    Time Your Revolution

    When you have four of a kind, it's Revolution time. Triggering one when opponents hold many 2s can turn the game around. However, a Revolution backfires if you yourself have lots of 2s.

  5. 5.

    Watch Opponents' Card Counts

    When an opponent is nearly out of cards, it's more important to block with strong cards than to play conservatively. Letting them go out locks in their rank.


FAQ

Q. How many players can play Daifugou?
A. 2–4 players. On this site you can play solo against 1–3 CPU opponents. The player count can be changed in the settings screen.
Q. What is the card ranking?
A. From weakest to strongest: 3 < 4 < 5 < 6 < 7 < 8 < 9 < 10 < J < Q < K < A < 2 < Joker. 2 is the strongest normal card, and the Joker beats everything.
Q. What is a Revolution?
A. Playing four cards of the same rank at once triggers a Revolution, reversing card rankings. The normally weakest 3 becomes the strongest, and 2 becomes the weakest. The Joker stays the strongest throughout. Play four of a kind again to reverse it back.
Q. What is Eight Stop?
A. Playing an 8 immediately clears the pile and gives that player the lead. No matter how strong the cards on the table are, an 8 forces a reset.
Q. How do I use the Joker?
A. The Joker is the strongest card and can be played alone in any situation. It can also be mixed into pairs, groups, or sequences to match the required count. For example, if you hold ♠A, ♠2, and the Joker, you can play the Joker as ♠K and form the sequence ♠K–♠A–♠2.
Q. What is a Sequence (Staircase)?
A. Playing 3 or more consecutive ranks of the same suit together (e.g. ♠5·♠6·♠7). The Joker can fill a missing rank or extend the sequence at either end.
Q. What is Miyako Otoshi (Capital Fall)?
A. If the previous game's Daifugou plays a hand and another player beats it with a 2, the Daifugou is immediately demoted to Daihinmin.
Q. What are Daifugou, Fugou, Hinmin, and Daihinmin?
A. They represent the finishing order. 1st place is Daifugou (Great Millionaire), 2nd is Fugou (Millionaire), 3rd is Hinmin (Pauper, in games of 3+), and last is Daihinmin (Great Pauper). Before the next game, Daifugou and Daihinmin exchange cards.

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